Games and Playable Media

GAME 200 Game Design Systems

Analyzes how games aggregate mechanics to create dynamic, interactive systems. Students analyze and design systems by general categories (e.g., movement, economy, conflict) to better understand their histories, relationships, and implementations.

Requirements

Enrollment is restricted to graduate students.

Credits

5

Quarter offered

Fall

Instructor

Noah Wardrip-Fruin, Nathan Altice, Michael John, Elin Carstendottir