Introduces students to the fundamental principles of two-dimensional art and design and focuses on analyzing the concepts of line, color shape, value, space, form, unity, balance, scale, proportion, texture, and emphasis to be used to express complex ideas. This course is a hybrid studio/lecture.
General Education Code
IM
Introduces students to the fundamental principles of three-dimensional art and design through basic concepts, techniques, and technical practice. Focuses on three-dimensional art and the design fundamentals of sculpture, public art, architecture, and the industrial-design process and production. This course is a hybrid studio/lecture.
Instructor
Jorgge Menna Barreto
General Education Code
IM
Introduces students to the fundamental principles of four-dimensional/time-based art and design through basic concepts, techniques, and technical practices. Computers and video, photo, sound, and lighting equipment are used to create short-form, time-based work. This course is a hybrid studio/lecture.
General Education Code
IM
Introduction to the methods, materials, and purposes of drawing to develop perceptual and conceptual skills through a series of assignments, providing various approaches to drawing as a tool for creative exploration. Discussions and critiques facilitate the development of critical skills. Designed for students considering the art major.
Instructor
The Staff, Frank Galuszka, Melissa Gwyn
General Education Code
PR-C
Introduces the methods, materials, and history of printmaking and drawing as a tool for creative exploration. Understanding and development of concepts and skills are achieved through a series of lectures, studio demonstrations and practice, assignments, and critiques.
Instructor
Sarah Sandford, Enrique Leal
General Education Code
PR-C
Quarter offered
Fall, Spring, Summer
Introduces sculpture and art in public space. The course is composed of lectures, readings, discussions, studio assignments, and demonstrations.
Instructor
Kathleen Perry
General Education Code
PR-C
Quarter offered
Winter, Spring
Introduces basic skills and conceptual development in photography and related digital media through image-making in the field, on the web, and in laboratories, through readings, discussions, and critiques.
Instructor
Kathleen Perry
General Education Code
PR-C
Quarter offered
Fall, Spring
Introduces the practices of drawing and painting in combination with the formal vocabulary of the visual arts. A discussion of values, form, color, and figure/ground relationships enters into each class.
Instructor
Grant Whipple, Melissa Gwyn
General Education Code
PR-C
Quarter offered
Fall, Winter, Spring
Introduces digital and new media art practice. Explores the use of the computer as tool and medium. Provides a hands-on introduction to the fundamentals of graphics; digital-image acquisition and manipulation; video; web design; and computer programming. Lectures, readings, and discussions examine the history of technology artwork and technology's relationship to contemporary culture.
General Education Code
PR-C
Drawing course using traditional media taught online through demonstration videos, digital submissions, and small-group critiques. Introduces the basics of observational drawing in a progression designed to develop and build skills in sighting, measuring, value, and rendering. Familiarity with Canvas, access to a digital camera, and purchase of art supplies are required. Assumes 30 hours per week of coursework.
General Education Code
PR-C
Quarter offered
Fall, Winter
Survey of print medium: basic terminology, techniques, application of tools, materials, and condensed history of development of printmaking. Assignments consist of individual and collaborative projects aimed at building skills and gathering technical experience. Introduction to relief printing (black and white and color), intaglio, letterpress, and interface between photography/computer and the handmade print. Exploration of print media for communication of issues including formal aesthetics, social/psychological and personal narrative.
General Education Code
PR-C
Introductory course for beginners. Various techniques examined and assigned in specific exercises. Work on projects using color film; this is a non-darkroom course. Examples given of photography from 1826 to the present. Balances historical study and practice through assigned homework exercises. Students must provide their own camera, preferably one with a manual setting. No phone cameras allowed.
General Education Code
IM
Examines the ways artists engage, interact, and comment upon ecology and nature in their artworks by examining environmental art from the 1960s through the present. Offers students a foundational introduction to art and artists working in the field of environmental and ecological art/activism.
Instructor
Elizabeth Stephens
Digital media was positioned as a radical new social and creative medium in the 1980s and 1990s. The ensuing decades have seen this area become ubiquitous mass media with structural inequalities, centralized ownership, environmental damage, and precarious labor conditions. At the same time, it has become the language of our time and remains a site of creativity and intervention and offers opportunities for social changes. This course provides an introduction to key issues in this area through the lens of race and ethnicity.
General Education Code
ER
Introduces the digital tools and mediums available to contemporary art practices. Tools are explored from a historical and theoretical context and from a technical perspective through hands-on tutorials. A variety of artworks that use digital mediums are also examined. Covers photo and vector editors, sound and video editing, basic 3D modeling, and images and interactions generated by code. Students should have basic computer literacy.
Instructor
Jennifer Parker
General Education Code
PE-T
What is sexually explicit imagery all about? Is it art, porn, trash, political hot potato, or hot commodity? This course enables students to critically explore these questions and more in an academic setting.
Instructor
Elizabeth Stephens
General Education Code
PE-H
Students submit petition to sponsoring agency.
Quarter offered
Fall, Winter, Spring
Cross-listed Courses
Learn to design functional objects, sculpture, and other digitally inspired forms in a variety of 3-D applications (Cinema 4-D, Maya, AutoCad, Rhino, SketchUp), then produce those models as physical objects with a variety of rapid prototyping methods including additive 3-D printing, CNC milling, vacuum forming, and laser cutting.
Cross Listed Courses
ART 105
General Education Code
PR-C
Students develop an advanced design project related to theatrical production, apparel or housewares, marketing collateral, packaging or product development, or any related fields. Students address research and development, materials sourcing, budgeting, fabrication, and portfolio-quality presentation materials. Prerequisite(s):
THEA 10; or two courses from
ART 10D,
ART 10E, and
ART 10F. Enrollment is by permission of the instructor.
THEA 106 is recommended as preparation.
Cross Listed Courses
ART 143T
Introduces digital rendering techniques using the Adobe Creative Suite. Using Adobe Creative Suite, students solve design problems. Enrollment by permission of the instructor.
Cross Listed Courses
ART 146T
Students learn advanced principles and theory of costume design, and apply these toward a large project for theatrical/film production or for character design for animation and gaming.
Cross Listed Courses
ART 147T
General Education Code
IM