Computer Science and Engineering
CSE 160 Introduction to Computer Graphics
Introduces techniques of modeling, transformation, and rendering for computer-generated imagery. Topics: 2D/3D primitives, projections, matrix composition, and shading algorithms. Programming assignments and major project required. Students cannot receive credit for both this course and course 260 in quarters when they are offered concurrently. Mastery of materials in the prerequisite courses will be verified with a quiz or assignment during the first two weeks of the course. (Formerly Computer Science 160.)
Quarter offered
Fall, Spring
Instructor
Alex Pang, James Davis