CISG 116 Introduction to Vector Drawing
This course provides instruction in vector-based programs. Students will gain hands-on experience using digital vector-based programs to create images for publication
CISG 116Introduction to Vector Drawing
Please note: This is not a course syllabus. A course syllabus is unique to a particular section of a course by instructor. This curriculum guide provides general information about a course.
I. General Information
Department
Information Technology
II. Course Specification
Course Type
Program Requirement
Credit Hours Narrative
3 Credits
Semester Contact Hours Lecture
15
Semester Contact Hours Lab
60
Grading Method
Letter grade
III. Catalog Course Description
This course provides instruction in vector-based programs. Students will gain hands-on experience using digital vector-based programs to create images for publication
IV. Student Learning Outcomes
Upon completion of this course, a student will be able to:
- To understand vector tools and terminology.
- To use Vector drawing software in practical applications.
V. Topical Outline (Course Content)
After completion of this course, the student will be able to: Differentiate between raster graphics and vector graphics;
Open, import and save drawings;
Customize the work area; Draw and manipulate basic and complex objects;
Modify objects with fills, outlines, colors, and special effects;
Modify object shapes;
Duplicate, scale, mirror, rotate, align, group, and ungroup objects;
Identify the different types of nodes and their use as they relate to graphic manipulation; Add and manipulate text;
Work with layers;
Create drawings of geometric, transparent/reflective, and organic objects;
Print drawings on PostScript laser printers.
VI. Delivery Methodologies