CAP2023 Introduction to Game Programming

During this course student will complete a ready-to-play, 3D animated game. This is a fast-paced, hands-on class to introduce the student to programming essentials, scripting, networking, GUI, textures, skins and 3D math. Students program clients and server modules; users interface; model and animate 3D characters, vehicles, terrains, and environments; program sound and music; and finally play test the finished game.

Credits

3

Prerequisite

Prerequisite: COP1000

Offered

Fall