Computational Media
CMPM 171 Game Design Studio II
Second of a three-course capstone sequence for the computer game design program. Students work in teams on the software design, implementation, and testing of the computer game designed in CMPM 170. Includes design reviews, progress reviews, and formal presentations. Companion lectures cover topics in software engineering, including design, testing, and project management. Game design and game programming also covered. Students are billed a materials fee.
Instructor
Jim Whitehead, Michael Mateas, Eddie Melcer