MV4655 Introduction to Joint Combat Modeling

This course covers the basic tools and concepts of joint combat modeling. Both the science and the art are emphasized. Topics include: the role of combat modeling in analyses, taxonomies of models, an introduction to some important models and organizations, measures of effectiveness, approaches to effectively using models to assist decision-making, object-oriented approaches to designing entities to simulate, firing theory, one-on-one and few-on-few engagements, introduction to aggregated force on force modeling (including the basic Lanchester model and some of its derivatives), sensing algorithms, simulation entity decision making, simulating C4ISR processes, terrain and movement algorithms, verification, validation, & accreditation (VV&A), stochastic versus deterministic representations, hierarchies of models, and variable resolution modeling. The primary course objective is for you to understand the enduring fundamentals of how combat models are built and used to support decision making. This will be done, in part, through several small projects that will require you to design, implement, and analyze models. PREREQUISITES: Probability & Statistics (through third course in the sequence), familiarity with a programming language, Calculus, concurrent instruction in computer simulation (e.g., OA3302). 

Prerequisite

Remove a need for prerequisite of OA3301 (Stochastic Models) as the requisite models combat modeling are covered by the course.

Lecture Hours

4

Lab Hours

0